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What Is The Term SUPERDISTRIBUTION?
And How Does it Relate To DRM For Music? (and video and books...)
by Todd B. Beals (Open Post)
2004-08-30
There is no denying that the arrival of Internet-based music
distribution and the instant gratification of on-demand has had a
remarkable impact on the global music industry. The ability to
digitally deliver CD-quality music online via downloads or streaming
has not only resulted in a fundamental shift in the way consumers
listen to, organize and acquire music, but has also raised questions
about the future delivery, storage and consumption methods of other
forms of entertainment content such as movi es, television and video
games. Moreover, it has highlighted the growing pains that can occur
when established and profitable business models are confronted with
emerging technological advances. If nobody moves and the moon and the
stars align themselves just right - it looks like the music industry
has found a potential solution to their worries by reinventing an old
idea from the software industry.
I remember the first time I officially heard the term last March at
Billboard’s Money and Music Symposium held in NYC. A savvy audience
member had posed a question to one of the music industry experts on
the panel who had no clue what he was talking about. However, it made
perfect sense to me because I was already intimately familiar with
Shared Media Licensing’s Weedshare business model. Think of network
marketing hitting e-commerce. The word itself has actually been around
for quite a few years related to software distribution, but suddenly
it seems to be the new media industry buzz word. That’s why I wanted
to examine it more closely. Looking from a macro perspective, beyond
music only applications, Superdistribution lets digital
information/data flow freely, without resistance, and is typically
distributed over public channels in an encrypted form.
Throughout the controversial paradigm shift over the newer forms of
internet media distribution that are emerging, the constant evolution
of technology has spawned multiple DRM solutions, which if you look
closely, are slowly transforming internet piracy into profits by
addressing the entire distribution and licensing process.
DRM is a set of technologies that content owners can use to protect
their copyrights and stay in closer contact with their customers. It
is a means of protecting multimedia files by encrypting the files. In
most instances, DRM is a proprietary and patentable system that
encrypts digital media content and limits access to only those people
who have acquired a proper license or key to play the content. Simply
stated, DRM is a technology that enables the secure distribution,
promotion, and sale of digital media content on the Internet. However,
DRM can also be thought of as a system of IT components and services
along with corresponding law, policies and business models which
strive to distribute and control IP and its associated rights.
According to Jeffrey Hunker, dean of the H. John Heinz III School of
Public Policy and Management at Carnegie Mellon University, "DRM has
to do, essentially, with how we define and how we protect the
information that we want to share on a limited basis over a network.
It is the process of securely distributing digital media with a
built-in capability to track it. The question of rights management
affects anyone who wants to share information but who also wants to be
able to control the distribution of that information. This is an
example where there are certainly technical issues and technical
protocols involved, but it's also a social and a political issue as
much as it is a technical issue. DRM is maybe the first good example
of a whole set of IT and society challenges that increasingly we are
going to have to be dealing with as a country and as a society."
Superdistribution is actually a process by which the consumers help
increase the distribution and sales of packaged/encrypted files by
sharing them with other consumers. According to Brad Cox from Wired
Magazine, "Superdistribution actively encourages free distribution of
information-age goods via any distribution mechanism imaginable. It
invites users to download Superdistribution software (or media) from
networks, to give it away to their friends, or to send it as junk mail
to people they've never met. Why this generosity? Because the software
is actually ‘meterware.’ It has strings attached, whose effect is to
decouple revenue collection from the way the software was distributed.
Superdistribution software contains embedded instructions that make it
useless except on machines that are equipped for this new kind of
revenue collection."
Word Spy defines Superdistribution as, "an online retailing scheme
that encourages the free and widespread distribution of digital files
(e.g., music files) that can only be opened under a restricted set of
circumstances. These restrictions include opening the file only on a
single computer; opening the file a limited number of times; or
allowing the file to be opened only after a payment has been
processed."
Ryoichi Mori, head of the Japan Electronics Industry Development
Association (JEIDA) is credited with the term in 1989 and has said,
"Superdistribution tracks and enforces usage rather than possession and
is generally recognized as the best approach to selling digital
property (digital versions of text, data, knowledge, pictures, music,
videos, etc.) on the Internet." It is based on the observation that
electronic objects are fundamentally unable to monitor their own
copying but are trivially able to monitor their use. For example,
making software - whether it's Microsoft's Word or Mike's
string-compare subroutine - count how many times it has been invoked
is easy, but making it count how many times it has been copied is much
more difficult. So why not build an information-age market economy
around this difference? "Superdistribution is a way of distributing
programs, using a tamper-resistant module to keep track of usage
rights and billing charges it is a way to distribute software (or
media files) in which software is made available freely and without
restriction, but is protected from modifications and modes of usage
not authorized by its vendor. By eliminating the need of software
vendors to protect their products against piracy through copy
protection and similar measures, Superdistribution promotes
unrestricted distribution of software."
To paraphrase Ted Cohen’s comments from EMI at this week’s Jupiter
Plug.IN Conference recently held in NYC, "Basically, Superdistribution
is a system involving distributed music tracks/digital data that
allows consumers to preview material before purchasing. Every ensuing
sales commission then gets shared with those that helped to pass the
song/data along." That’s the big difference here - the process pays
the people that help distribute it. Many experts believe that the
entertainment industry is ripe for a new DRM technology that
facilitates Superdistribution in order to bring a copyright
respecting commerce element to file-sharing networks. The most
compelling aspect of this process in regards to music is that it
allows files to be legally shared on a P2P network with compensation
being paid to the rights holders at each transaction. Now that’s
progress!
Connecting the dots even further including tangible physical products,
Media Rights Technologies’ website says, "Superdistribution is the
inevitable next step in the ever-expanding, trouble-free and
interactive process of authorized sharing and duplication of media,
whether distributed in fixed or digital form." "Superdistribution is
about getting any content anywhere and any time," says Altnet chief
executive Kevin Bermeister. For example, if you’re a musical artist,
you want P2P users to freely distribute your files to all their
friends, but you don’t want their friends to be able to play the files
until they’ve obtained your permission to do so, which might involve
them signing up to your email list, allowing you to tell them about
your upcoming CD, or having them pay you a dollar for the ability to
play your music track.
No matter what side of the fence you’re on regarding fair use laws,
P2P technology has undeniably forever changed the way music is
distributed. This fundamental transformation provides the capability
of allowing any artist to record a song in the morning, share/upload
it using his favorite P2P client in the afternoon - and then have it
distributed to millions before dinner.
Media DRM has naturally evolved out of the old software business model
of try-before-you-buy commonly known as share-ware, or trialware.
Software DRM encompasses flexible licensing and activation that can
also take advantage of the new, unconventional revenue opportunities
such as casual sharing and peer-to-peer networking. By utilizing true
software DRM, developers can convert casual sharing of software from a
revenue drain into an efficient new form of revenue stream. Therefore,
companies who use a Superdistribution Sales Channel for the
dissemination of software/media can securely leverage the power of
personal networking. For example, by adding software activation and/or
try-before-you-buy to future software releases, consumers can
transform word-of mouth/pass-along referrals and peer-to-peer networks
into solid sales opportunities and software revenue builders, not
losses. At the end of a set grace period, unlicensed software copies
require the user to purchase the software, or they just stop working.
It appears that the media industry has learned well from this old
model, but doesn’t fully trust it or the gatekeepers would have fully
opened up their content vaults.
According to IBM’s Digital Media director of marketing, Scott Burnett,
"The philosophy behind our digital rights management technology allows
for content to be wrapped and rights to be ascribed to the use of that
content as it travels over the Web - not just for music, but for any
media type." You can actually turn file-swappers into
cyber-salespeople, boost profits and gain information on those new
customers as a result. All the files that can be shared in this way
actually have a way to be tethered to e-commerce, tethered to a
commercial relationship. According to Ranjit Singh, an early pioneer
of DRM technology, "I believe we should turn pirates into customers,
or at least those who can help us distribute the content. Rather than
let them steal it, pay them a commission to simply pass it on. Turn
the pirates into customers or into your suppliers and distributors. If
you can now track who has material, then you can deputize them, and
pay them a commission for distributing stuff for you. It's essentially
turning the people who are taking your content into sellers of your
content. Turn the pirates into your distributors. With DRM, you know
exactly where your content is and where it's being used and how it got
there. You also have to pick and choose where you are getting return
on investment, limit your first sets of deployment, make it
manageable, and don't make it intrusive for the user. Because as soon
as you start to put limitations on the user, they will start to
dislike the use of these types of systems more and more."
Today, several new technologies claim to assist in the process.
According to Hank Risan, CEO of Media Rights, "New technologies like
our X1 SeCure Recording Control and the CD/DVD SeCure Products prevent
unauthorized copying and distribution of any media, on any platform,
and can furthermore be used to propel authorized Superdistribution
activities."
At the end of the day, people who don't want to pay for media or
software content will always find ways to circumvent DRM systems.
However, I believe that those people are actually in the minority and
that the majority of people will pay for protected content, as long as
the price is reasonable and the delivery mechanism is as effective as
the P2P networks have turned out to be. P2P will become the dominant
technology for searching and delivering all types of information to
consumers and the right to determine technological innovation should
not be left in the hands of Hollywood. Superdistribution therefore, is
a wonderful opportunity to rebalance the power structure, turning
pirates into salesmen and tipping the scales back towards
profitability.
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